RESUMÈ

mig3
Current Location:
Göteborg, Sweden

Download full CV: 
PDF

Skills:
Level design, pre-production, planning and execution
Strong understanding of game design, gameplay & progression

3D
- Modelling
- Texturing
- Able to create modular assets and tile-sets

Environment
- Lighting
- Dressing
- Composition

Scripting
- LUA,
- C#
- Python
- Kismet (UDK)
- XML

Software:
Maya
Unity
Photoshop
UDK
Unreal Engine 3
World Machine
Zbrush
Articy Draft

Titles shipped:
Space Hulk
Jagged Alliance: Flashback (EA)

Education:
Graduated Level Designer at The Game Assembly

Recommendation letters:
Thomas Hentschel Lund
CEO
Full Control