JAF

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Developed by:
Full Control

Development time:
Ongoing since July 2013

My responsibilities:
Pre-production & planning
- Help setting the pipeline
- Help shaping the tools for level designers and community modders
- Writing workflow guidelines for both artists and level designers
- Fitting the story with gameplay and progression

Game design
- Combat system
- Perks
- Stat/Skill design
- Interaction design
- And more

Level design
- Leading a team of 2-4 designers
- Overall planning of the world map (strategic level)
- Progression/pacing
- Fitting this with the game design
- Design for various key sectors
- Design for various filler sectors
- General beautification of sectors (dressing, lighting, VFX)
- Mission/quest design

Also been part of various videos/tutorials for the community/backers

Tools:
Photoshop, Unity, Chatmapper,

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steam
Jagged Alliance: Flashback On Steam
Early Access 

 

Modding tutorial videos

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Dev diary 3

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Screenshots

JaggedAllianceFlashback_03JaggedAllianceFlashback_01JaggedAllianceFlashback_04 JaggedAllianceFlashback_06 JaggedAllianceFlashback_07JaggedAllianceFlashback_09JaggedAllianceFlashback_02JaggedAllianceFlashback_10JaggedAllianceFlashback_GUI_03_fullhd

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Follow the progress!
Website - Forum for the backers. Behind the scenes forum for backers 100$+
Kickstarter - Public news updates